People liked the highlights on the weapons, this command removes them. mat_specular 1. im wondering if there are any mods that make water look HORRIBLE?Exponent for phong component of rim lighting. though robot pyro could. If disabling specular refuses to work, type buildcubemaps in console and wait for a bit. ; rotate. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007…mat_reduceparticles "1" mat_specular "0" // Controls specularity. 8 mat_phong 1 mat_specular 1 mat_bumpmap 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 r_shadowrendertotexture 0 // ----- //fromChris's config cl_showhelp 0. posted about 4 years ago. Request transferrred from /r/tf2 The game would look a lot better on worse computers that their user decided to disable this and would provide a more consistent look of the game (for instance on video streaming sites such as youtube, twitch etc). Does mat_filtertextures 0 increase fps? I dont have a powerfull pc so used a low graphic config, and with it there was mat_filtertextures 0 which made the game a mincrafty look which i didn't like, so do i keep it as it is or change it? It won't really do much to improve performance. 0 compatibility (despite them using a custom VM entity). Posted September 16, 2020 (edited) same here, ion know the problem. -1 being the best quality, 2 being the // worst. Jun 27, 2021. AlexDellaLameChap • 3 yr. Team Fortress 2. Water on maps have missing textures ( pink and black squared ). Only mat_phong 1 and 0 have any effect. cfg open up a word processing program such as Microsoft Word for Windows or TextEdit for Mac and paste the config in the word document. 0 coins. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your. nope, i have a map with cubemaps that when i enable hdr, the reflections are horribly bright just like this. Premium Powerups Explore Gaming. Team Fortress 2. mat_specular 0 Controls specularity. Dann auf Eigenschaften und dort auf Start-Option festlegen. Maybe i from 2020, but if someone still lookin for an anwser, then here it is. wikipedia. If you have a config, you can either set "mat_specular 1" which gives some cosmetics a wered fire effect which actually looks really bad, or you can have "mat_specular 0" which removes the shine from australiums and, more importantly, makes Uber charges look terrible. cfg -nosound -noipx -novid -nopreload -nojoy -sw -width 640 -height 480 +connect "your ip" +exec autojoin. mat_specular [0,1] - If set to 1, uses specular lighting. bug siins Sep 15, 2016 @ 10:43am. . 3 Frags – +. If it looks rusty, that means you have Mat_specular 0. "mat_queue_mode [-1,0,1,2] - This setting determines the threading mode the material system uses. Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy-Cicle victims have a messed. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. Setting this to 0 will make ubers // non-shiny, and will. Having problems with mat_specular 1/0 Okay, so one day I was messing around with dx levels and when I was done, some annoying things happened. This is objectively a bug, and not something tha. Visit the tf2 settings page to view more Team Fortress 2 settings like jayhyunpae or visit. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. When I opened my game it was set to 1 still. Includes:. Posts: 9. Run these commands: mat_specular 0 map [your map] sv_cheats 1 buildcubemaps disconnect mat_specular 1 map [your map] Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Unlike in TF2, you don't have to build cubemaps 'for both LDR & HDR', nor set mat_specular back to "1" as it will be changed automatically after the restart. Better Grass. mat_specular 0 - makes shiny things not shine. mat_bumpmap 1. cfg in Notepad. TF2 Performance Guide. Then take it and drag it in "custom". . Restart SFM and check the materials again. Unfortunately I don't know how to undo this? Important detail. You could also take a look at the modules cfg and see if you can set the transparent viewmodel option to none. The Progressbar95 March update [ver. I know some people that turn off Phong and it. Setting this to 1 on dx8 will"mat_specular 1" for prop shine "mat_specular 0. hud_saytext_time 5 //Default is 12 and measured in seconds, this is the amount of time chat stays on your screen. It is of limited usefullness outside engine development and will likely be eliminated in the future. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. Additionally, every time the portal warps the map to a different dimension, players get a random effect from the haunted slot machine. SEOwned - Fully featured cheat. However, the non-gold bits on the Rocket Launcher also have a gold sheen. Setting this to 0 will make ubers // non-shiny,. cfg. r_dynamic 0 //. There are 2 ways to fix this. r/Progressbar95. livefox • 12 yr. org], if you are interested. If you aren't in DX8 try that, it might help. //cl commands cl_forcepreload 1 cl_smooth 0 cl_detaildist 1 cl_detailfade 800 cl_ejectbrass. #12. Try putting mat_specular 0 at the very bottom of your autoexec. Skip to content. Try it after mat_phong 0. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-gameTeam Fortress 2. Thankfully, mat_phong 1 doesn't help. shadows/ragdolls/gibs are the biggest performance drains if you're willing to. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Edit: Enabling mat_specular didn't work either. Coins. mat_phong 0 Fix Pack. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. Linux Macintosh. My PC specs are: 8 gb 2666 Mhz Ram, gtx 1050 ti 4 gb, full hd 1920 1080 rersolution, 120hz monitor,intel core i7-8750H pana la 4. 436 . The mat_specular setting enables or disables specular reflections. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. The mat_specular command disables any reflections that are already present so that they don't interfere with the new reflections that are being built. . The gold on the non-phong'ed aussies is a specular effect. A selection of maps handpicked by me and published for anyone looking for maps. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. //cl commands cl_forcepreload 1 cl_smooth 0 cl_detaildist 1 cl_detailfade 800 cl_ejectbrass. I use config cause of my poor laptop. 5 comments. 2 1 is a 50% scale in the horizontal X axis while the vertical Y axis is still at original scale. . All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. KONAN Sep 22, 2017 @ 8:12am. Restart SFM after this. 440 MB. Includes: koth_suijin. After nine years in… Advertisement Coins. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. The only thing I can think of is r_rimlight, but it's a cheat command. 449 seconds 92. I tried running mat_phong 0 and mat_bumpmap 1 and they look normal. Other than that, I use them for Movie making and they work perfectly. If set to 0 materials will not have specular lighting applied to them (which makes things look more shiny) for a performance boost but a slight drop in image quality. 43 votes, 16 comments. Mar 18, 2014 @ 11:44am type mat_specular 1 in console #1. uhm, it didn't work, the reflection issue is still there. mat_phong 1. 5 . ) Is it worth using even if I don't own any Australium weapons? Yeah - it does other stuff too, not entirely sure which. after that i decided to bind the normal tf2 graphics aswell when i. mat_motion_blur_enabled 0: mat_parallaxmap 0: mat_picmip 1 // Higher = more mipmapping. Crowbaria Feb 23, 2017 @ 5:52pm. Those are the maps (not all) from Smissmas 2022 update from TF2. . Join. R_decals 128. Suijin Map Fix for SFM Workshop, note that this is only the bsp file, i have included textures/models required to run the map, but there may be missing files with it. Create a file called "autoexec. No. Exceptional aim with most weapons (hitting most pipes, shotgun bursts, scout meatshots etc) 674. (dfrg. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Specifically props and world items, as well as models of characters. It's not a launch option. If you add a ton of commands like the ones in this thread and they fuck your game up, open your library, go to TF2 properties, and add -autoconfig in launch options. Here is Idle. mat_specular 0 // def. The major changes include: Fixed Strange war paint weapons not including the Strange attribute in their name. tf's [(better) Idle. #8. Date Posted: Apr 11, 2022 @ 11:56am. mat_specular 0 // Controls specularity. cfg' remember that it is . mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. mat_specular 1. mat_luxels: 0: Yes: Turns on luxel visualization. buildcubemaps. get a performance config and then manually raise the settings you want to keep high. -disconnect. Try mat_phong 0 Then mat_specular 1 Then mat_bumpmap 0 I think you need all three of these settings to be changed to this for it to work. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. You can find it in the sources: alias lighting_ex_low "mat_bumpmap 0;mat_specular 0;mat_phong 0;alias lighting_ex_level echo lighting_ex=low":Description. mat_specular and mat_bumpmap both set to 0. Dandy Oct 1, 2016 @ 3:42pm. The mat_phong setting enables or disables Phong shading. #6. And one more thing to help you out with the performance. They still work, maybe go to a server with sv_pure 0, and it’ll work. Commands: mat_bumpmap 0/1; mat_specular 0/1; AINET Subscribe. I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. bug siins Sep 15, 2016 @ 10:43am. buildcubemaps. cfg. Lana (Dylana) Mar 2, 2014 @ 5:35am. This is a bug, not a new idea. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. 0002. No matter what I do the australiums always end up looking like either the solid gold of mat_phong 0 or the rusted brown look. Feature Request Team Fortress 2. 515 fps variability I would like to thank the OP for making this otherwise I wouldn't be able to get a decent minimum fps, and I hope some of my results help people find out what settings they want to use. Dead of Night (Dark) with Orange paint. mat_specular 1 // Controls specularity. Many users report performance increases on multi-core systems when setting. Typing in mat_specular 0 will fix the problem, but it makes them look like rusted pipes. 8 Frags – +. No its not cheating,and its vac ban. Essentially, this affects the lighting and shadows on weapons and characters. mat_specular 0 fixed it for the most part, but not completely. alias "Audio2" "echo snd_mixahead 0. Run Steam's defragger for TF2. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. Autoexec part 1. quote • multi-quote • link. This is a Guide on how to get the best possible performance from your windows based computer. I remember a long time ago I. I had problems porting Rumford, I'll try to fix it when I come back. Since cubemaps are packed in your map they will carry over when you copy the map back from. Ass exploder Feb 17, 2016 @ 1:22pm. From here, you can access garrysmod folder and cfg in it. You may see a small FPS gainComparison between settings 'mat_phong 0' and 'mat_phong 1' on each class with a close proximity light source. Created by marcus. I've tried debugging the issue extracting the vtx from the bsp and they're all black on every face. funkes lightwarp. Description. **If you have problems with textures being solid colours try "mat_specular 0/1"(replace 0/1 with the opposite to whatever the command is currently set to eg. Steam Community: Team Fortress 2. Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at. If anyone has any idea why that would be awesome. "mat_fullbright" = "1" ( def. Go to tf/cfg, create autoexec. That being said, I have a seriously hard time believing that mat_specular (which, for the record, is intended for debugging) could have any measurable impact on. By Green_bannana. Shiny material in chams requires “mat_specular 1”. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game. . . Put in in the release parameters this. 76 fps (10. water settings need to be set on every map change because changing maps resets them to their default values for that map. Steam Community: Team Fortress 2. Credits: @Sonixz / spook953 - Main contributor, head of project. Put "+r_rimlight 0" (with the quotation marks) in your launch options . Makes Ubers look weird though Reply More posts you may like. mat_specular 0. The last time the settings of jayhyunpae were on 2018-08-10. mat_parallaxmap "0" // Parallaxmapping mat_shadowstate "0" mat_softwarelighting "0" // Uses only software-supported lighting though certain areas will show glitching. Join. Cl_playerspraydisable 0. If you need to disable reflections for whatever reason, the console command is mat_specular 0. He appeared not only in Team Fortress 2, but many other games, shows, and movies, such as Star Fox 64, Age of Empires, The Chocolate War and director appeared in over 300 different shows. Remove any custom content you have in custom folder. cfg at the bottom of your autoexec? Reply replyOriginally posted by Christoffer395: Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0. I think its funny that you're trying to get rid of it, thou, i wish i'd have it in my game : (. Note: Your game will reload. Click to expand. . mat_motion_blur_enabled 0thanks, I only needed the specular and rim lighting ones i dont want to turn mat_phong off cause I dont like the look of mvm stuff and aussies when it's turned off. 5 has no FPS boost and just makes the game look much worsemat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Because of a bug in VBSP, the skyboxes in Team Fortress 2 can't be used as the default cubemap, and therefore the engine falls back to the missing texture pink checkerboard texture. Go to top left and press "Windows" and a meny of options will fall down press "Console" and the console should pop up in the middle and then you want to type in "mat _specular 0" exactly like that and that will stop reflections and if it dosen't work try as well "mat_phong 0" to remove all of the reflections. quote • multi-quote • link. 5 scale 1 1 rotate 0 translate 0 0. My autoexec //nullcancel bind w +mfwd bind s +mback Copy your map to TF2 then load it there, afterwards type this in the console is following order once the map is loaded: mat_specular 0; buildcubemaps; mat_specular 1; changelevel ctf_2fort; changelevel <name of your map> Your map should now have cubemaps. -I connect to my favorite idle server cause it's less CPU intensive. Like mat_phong 0 and other bunch of things. because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. wikipedia. 85 ratings. Linux Macintosh. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. In worst scenario: 1. mat_forceaniso 0 . Those are the maps (not all) from Smissmas 2022 update from TF2. mat_reducefillrate 1: mat_reduceparticles 1: mat_specular 1 // Controls specularity. After some google searching I found some commands and I binded them as: bind i "mat_phong 0;mat_specular 0;mat_bumpmap 0;cl_showfps 2;record fix;stop;snd_restart;hud_reloadscheme It went completely fine for the first 2 weeks or so. mat_specular 0; buildcubemaps; mat_hdr_level 2; mat_specular 0; buildcubemaps; What this does is building your cubemaps for both HDR and LDR lighting. g_ragdoll_lvfadespeed 0. is there any fps cfg that you would recommended? I was thinking of using snoozers,cfg used for counter strike source but wanted to see first if there is a known good fps cfg in the communty for dods (cfg is a file that decresases even more some graphical settings than by default in order to increase fps. How to stop reflections in SFM. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. This allows you take off their default hats, hide their feet etc (to equip cosmetics). However I absolutely hate the way aussies look with it so I downloaded a fix for it. Enhanced TF2 MVM Bot Models (Gmod) Created by NeoDement. mat_trilinear 0. If not, then you can always just turn it right back on by entering mat_specular 1 into the console or removing mat_specular 0 from your autoexec folder. Mat_specular 0 plus mat_phong 0 actually fixes it. cl_ragdoll_forcefade 1. 曦 May 20, 2013 @ 7:55am. Go into the cfg folder. Rhapsody's Performance Config is a project intended to supercede Chris' dx9frames config, and be superior in every way. ReverendV92. mat_specular 0/1. cfg. mat_specular 0 mat_trilinear 0 mat_viewportscale 0. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. JonDanJimSam. Search titles only By: Search Advanced search…Offline. Like mat_phong 0 and other bunch of things. Does anyone know the reason why this happens or can help? If so please leave a comment below. This is important so that the client doesn't start using invalid commands for the GPU and other bad things, such as invalid resolutions. 0 Im keeping this incase someone else has the same problem Last edited by Kr; Mar 18, 2014 @ 1:08pm < > Showing 1-6 of 6 comments . 0 and CW 2. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. cl_phys_timescale 0. If that is not an issue or you can't get the games that you need (commonly Half-Life 2 episode 1, Half-Life episode 2, and counter strike source) then try the command mat_specular 0 in the Command console. org launches tf2pickup. bsp. Putting those 2 commands together makes gold look like wood. All Discussions. "1" # Determines whether spent shells are shown ejecting from a gun. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by Anno. Mar 6th, 2020. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. 809 since it was added on 2018-08-10. It’s an issue of Lightmap being with an odd value. Althoug i prefer dx level 90 and 800x600 res, relatively no lag, any lag is server side, and stil pretty good gami mat_specular 0 buildcubemaps mat_specular 1 Something was overwritten. cl_phys_props_max "0" // Sets the maximum amount of clientside props your client can have at once. Wait for it to finish, the viewport will go white. Blast defense looks weird with mat_phong 0, it's a sort of yellow reflective color that looks like reflective piss. please try mat_monitorgamma 1. This makes it glaringly obvious when the cubemaps have not been built and complicates building the cubemaps by requiring specular reflections disabled ( mat. Sports. KONAN Sep 22, 2017 @ 8:12am. google. KONAN Sep 22, 2017 @ 8:12am. There's also a different setting called r_lod. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. All aboard Hell Train as it takes a wild ride through 6 unique dimensions! This is a Halloween themed Capture the Flag map where you steal the Coal Core from the enemy train to power your own. The first and original "abandoned" map - Turbine! it still stays true to the original layout to ctf_turbine, but has vastly different designs. livefox • 12 yr. Below is a screenshot with "mat_specular 0" and the other two unchanged: mat_specular 0 // Controls specularity. Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0). But if you can't get the needed contents, the missing textures are harder to fix but sometimes typing mat_specular 0 into console will remove some of them. bsp. . My problem is that the fix for it does not work on online games it only works offline. will set the texture quality to high. Also, small frame rate increase. Lower your resolution a bit and you should see a tremendous increase in performance. ReplyDownload SEOwned TF2 [1. r/tf2 • PSA: Bots are now picking other classes and votekicking real players, only saying "f1 its a bot" in chat (they say. Poster for a modern take on the TF2 Mercs. Right Click TF2. Team Fortress 2. To set a custom module level, put it in overrides/modules. For some reason, even if they're already built in/by TF2, they don't seem to work on SFM. ago. You can read more about it here or here [en. Liviee Jasmine Tea 7 yr. Sorry for making another one of these threads. mat_vsync 0. I just tried it out and my Aussie weapons don't shine, but they're not completely gold they. ago. . Make sure these commands are all set. She comes with a Red skin, a Blue skin, and two uber skins. mat_specular has no significant difference. Reply DJPengwin. Hello everyone, I recently have grown tired of tf2 and i wanted to make it look more cartoony. tf2pickup. Used -default to compare, which led me to the cause. Community News tf2pickup. quote • multi-quote • link. Subscribed. txt file to 'autoexec. Right-click on the game and select "Properties" from the drop-down menu. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. Aug 19, 2015 @. Props are good as far as I see #4. r_rimlight 0 works. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 Reply . Type "mat_dxlevel 90" in console and it should be fixed worked for me :) #9. 1). Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects. org launches tf2pickup. Note: some props and items will "look weird" with these two settings. -See Question 3 if you need to enable viewing of known file extensions. In worst scenario: 1. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ) PSA: The acronym PSA stands for Public Service Announcement, not Petty Subjective Assertion, as it would appear that many posters. You gotta go to your steam library, and on the "Zombie Panic Source" directory. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. I have a fairly large autoexec and all of it seems to work fine except one command. Collection for pyro related Gmod stuff. google. It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixes. 21 mag 2015, ore 10:12 mat_phong 0 aussie fix problem So I have a australium rocket launcher and I use mat_phong 0. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. I would join a trade server and ask someone to drop it for you so you could test it out. cfg, include mat_phong 0 in this file. Reply _frequent •. last played the game without issues on february 2nd, tried to play 2 weeks later and got this never ending freeze for a split second to a second every 2 seconds (MY ACTUAL FPS WAS FINE). 8----- mat_phong 0 Fix Pack - A Mod for Team Fortress 2. -mat_specular 1. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. /srcds_run -game garrysmod -console -port 27050 +map ph_office +ip 0. Turns out it had absolutely nothing to do with anti-aliasing at all: The problem had to do with one setting, and one setting alone: mat_mipmaptextures was set to 0, which caused the strange aliasing like effect. Go to tf2 r/tf2 • by. 1, some weird stuff happens with lighting. mat_specular "0" // 0 Specularity on objects.